school sound effects

Educational Discounts Now Available

The Soundrangers Modern Production library is available for educational discounts. If you are in need of a high quality library, optimized for the demands of interactive design and delivery, please contact us for licensing details and cost estimate. Features: Monthly and annual licenses available License per class Student licenses available Read more…

Soundrangers Partners with Fmod

Soundrangers is pleased to announce that we’ve partnered with Firelight Technologies to bring our library of sound effects to This onboard sound library integrates high quality sounds into mobile and AAA games faster than ever before. The library is accessible directly through FMOD Studio, with plug-ins for Unity 5 and Unreal Read more…

SoundSherpa Professional Sound Effects Libraries

Soundrangers recently added tens of thousands of new sound effects from professional sound libraries, under a new sister brand called SoundSherpa. What sets SoundSherpa apart? The SoundSherpa collection has more of a traditional use sound effect aesthetic, which we believe will compliment Soundrangers’ more interactive use media. SoundSherpa will offer known, and some not Read more…

Interview with About Sound Effects and Music For Video Games

Interview with About Sound Effects and Music For Video Games

Part 1 of 2

INTERVIEWER: I’m here at Casual Connect, and with me today is a special guest. How about you introduce yourself?

Barry:  Hi, I’m Barry from Sound Rangers.

INTERVIEWER: And what’s Sound Rangers about?

Barry:  Sound Rangers is two things. We’re a custom sound and music development company, and we’re also a library of sound effects built for games and game developers.

INTERVIEWER: And for most small game developers, what part of the service are they using?


Gamasutra Article about Game Audio Contracts

Soundrangers recently contributed to a Gamasutra article in which you’ll find a super helpful description of the game audio contract process, as it relates to designing sound effects and music for video games. Super good read from the trenches of game audio production: