The Soundrangers Modern Production library is available for educational discounts.
If you are in need of a high quality library, optimized for the demands of interactive design and delivery, please contact us for licensing details and cost estimate.
Monthly and annual licenses available
License per class
Student licenses available with valid student ID
Sounds can be used in final student projects
Sounds optimized for easy integration into classroom tools, exercises and projects
Sounds are available as full resolution .wav’s, or MP3s
Library available online or hard drive
Library updated regularly with new sound and music
Soundrangers is pleased to announce that we’ve partnered with Firelight Technologies to bring our library of sound effects to FMOD.io. This onboard sound library integrates high quality sounds into mobile and AAA games faster than ever before.
The library is accessible directly through FMOD Studio, with plug-ins for Unity 5 and Unreal Engine 4. Preview every sound effect, and buy only what you need. Read more here: https://fmod-io-landing.herokuapp.com/
Soundrangers recently added tens of thousands of new sound effects from professional sound libraries, under a new sister brand called SoundSherpa.
What sets SoundSherpa apart?
The SoundSherpa collection has more of a traditional use sound effect aesthetic, which we believe will compliment Soundrangers’ more interactive use media.
SoundSherpa will offer known, and some not so known, sound effects and music libraries from only the finest professional developers and composers, all backed by the ease and convenience of Soundrangers.
Can the use of an audio library still allow for maximum game creativity? We think the answer is yes.
Well of course we do. But why? 1) Our collection has been professionally crafted for cinematic audio, and 2) much of our audio content is aimed specifically at video games development (that’s what happens when you’re based in Seattle…).
Read more in this article in the June issue of Develop game design magazine. It not only talks about what makes our sound library so good for video game developers, but also why our sounds work great in traditional media as well.
Soundrangers recently contributed to a Gamasutra article in which you’ll find a super helpful description of the game audio contract process, as it relates to designing sound effects and music for video games.
Super good read from the trenches of game audio production:
Never fear, Soundrangers will be returning to the Competitive Gaming Conference (CGC) next week!
Please stop by and say hi. If you’re a developer with upcoming game projects, please contact us to set up a meeting time to learn more about our amazing original sound effects, custom audio, and royalty free music for video games, smart phone apps, websites, and all forms of interactive media.